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Post by BugHunter on Oct 7, 2004 23:44:12 GMT -5
woops, sorry i couldn't reply faster, but i had to be somewhere at 10:00...
Lets just say i'm going through one of Katt's paranoid phases. I just want to make sure that if any of my ships are getting destroyed, that I'd be the one to choose which ones go or not. I mean, my guys are tough hambres and they're working together. In the original BugsItches i only had my one ship (until the end of the last episode), just BugHunter's and he still dropped the hammer by himself. I got 12 ships now, 4 are heading straight for you and Top-Knot (who is even stronger than BugHunter) is among them. This better be a good fight.
These are not regular ships. These are my hunters. Let me just lay this down. There may not be many of them, but they pack quite a punch, and a kick, and a right-hook. I mean not to say you can't hurt them. In the beginning of the second episode, BugHunter's ship was trashed because of overwhelming bug forces. And in another scene, he got beat up again because he went head long alone against full armies of teamed up pop-ups and bugs. These things got heavy shields, anti-missile systems, and high maneuverability (even though they're not that fast). Thats just defense and lets not get into their offensive power... Although i do have to say that the non hero ships are a bit weaker than those like BugHunter's and Top-Knot's. Ok, bottom line, they kick ass. Pure raw power. (kinda like the Orcish theory of strategy in WC, or the Protoss in SC)
;D Ah, sometimes i just love the way i make my characters
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Post by Cobra5 on Oct 8, 2004 8:24:19 GMT -5
Well, also remember, the hunters are an entire organiztion/society created with the specific intent to fight bugs. Its what they do. Its what they have been doing. The Hunters are the most elite oposition that the bugs face against. Anyway, to answer tass' questions... good cobra (I really have to think of some names... )... I'm not really sure what he should be piloting. I was going to say a police fighter, like a one-man ship, but I like the idea of him piloting like, a clucnky frieghter. He'd would very likely have collected some resistance fighters from a couple of the worlds he's visted while he's been in hiding. Anyway, as for boarding him, that's not a probelm- if anything, he would board us. He is searching for his brother, the evil cobra, beucase the evil one has his sword. He uses the sword as sortof a magic wand or staff, to focus his powers... and he will do anything to get it back. Even something reckless like board the enemies command ship. He's not only a little more then 'full of himself', but the sword is also his life- if the sword is destroyed, so is he. Its tied to his life. But, of course, if you would rather board him for whatever reason, that is fine as well. I could do either ;D In combat, the good cobra doesn't fight out-right. He's a psychic mage all the way through- a real kitten in combat, if you can actually get to him. Even with the sword... he uses it as a focal point for his powers, not to chop people in half. His main specilties are illusion type abilities- he likes to cloud his opponents vision, disable their co-ordination and agility, perhaps instill great fear or terror in weaker opponents, then strike while they are weak or distracted. He is also very showy and likes to toy with his opponents and very muchly enjoys being intimidating and dramatic, and will often use psychic illusions to do so. Anyway, about names- we should give the infested cobra some kind of title for his position in the bugs. He's like... an honor guard, or a Praetorian. Or a royal guard or something. Then we could call him by his title, then just refer to the other one as cobra... Praetorian sounds pretty cool...
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Post by BugHunter on Oct 8, 2004 10:41:57 GMT -5
Hey uh, how did your Cobras get split in two, again?
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Post by Cobra5 on Oct 8, 2004 12:04:04 GMT -5
I wrote a story about it in the WaD thread. It was a couple pages long.
Cobra, Bughunter, and Palla search for Tassatul, who, for all they know, may have been re-infected. Sirus aids them as they board the Tesseract, Tassatul's last known position. However, onboard, they find that the whole ship has been over-run by bugs. And, it seems, there are new strains of bugs. The small group was not prepared for such a large fight (the tesseract becomes basically the mobile headquaters, after all) and beat a hasty retreat. But in the last final moments, cobra was left behind- the airlock closed seconds before Bughunter, Sirus, and Palla get to see Cobra trampled and torn to peices by a gigantic Bug Warrior.
But, unkown to the group, behind that airlock, he was not trampled and torn to peices...
Awakening dazed and sensless, Cobra learns he has recently crashed on a small planet. He was saved by a group of 20 or so villegers, the only inhabetents of the backwater draconis sector planet, from the wreckage of a small fighter craft. He has a strange wound on his arm, and his fingers seem to be mutating. In a span of only a couple of minites, the strange wound grows all the way up his arm, growing a hard shell and a three fingered claw in place of fingers. As his memories return, he relizes seconds too late that he has been infected. He lapses in to unconscieness as the infestation makes first contact with his brain stem.
Waking up, he finds an exact copy of himself lieing in the corner of a ruined room. He also notices that his alternate personality and the voices in his head are missing. Also, the small wound on his arm is no longer a small wound- his entire right arm is covered in an armored carpace, to large, hornlike spikes grow from his wrist all the way to his shoulder, and he feels it surging with raw strength. He overcomes subtle urges to kill this twin on sight... but only barely, as he soon attacks the person who has been taking care of his wounds. But, with the help of his newfound twin, he overcomes the urges.
Two weeks later, alone with another villager, he commits murder without even relizing it. He is surprised by the fact he shows no remorse. Heis then slowly driven mad, thinking that he is an incomplete creation and must find the 'master' which can finish what had been started. Lukily for him, a small postal freigter lands, and in his delusion, he murders nearly the entire village to ensure he is theonly one who leaves.
But what of the other cobra? He is the psychic half. He from a nap at the sound of gunshots and screams. He finds that his infested twin as succumb to the infestion and has murdered not only a majorty of the villagers, but the crew of the ship as well. The two brothers then have a battle- The infested one wins, but only thanks to his newfound ability to heal himself almost instantly. Clutching to the last shreds of his sanity, he shows mercy and allows his twin to live. But he leaves him, stranded, wounded, and without transporation on the ruined colony world.
And he took the sword with him, the focal point of Cobra's psychic powers, with him.
So, bughunter probably thinks Cobra is dead.
It takes place before we set down ournewest version of the storyline- although it fit ni perfectly with our old plans, it may contridict some things of our new one. But that's ok- any bits of the story that you don't feel match, just ignore, and pretend never happened.
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Post by Deimos on Oct 8, 2004 18:23:18 GMT -5
heya! now that i've come back- can some please tell me where I can go? i'd like to join up with somebody, i'm still in lightspeed travel- so getting someplace is easy enough, I just need someplace to go...
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Post by Cobra5 on Oct 8, 2004 19:34:12 GMT -5
Draconis. Draconis is where the bugs are, its where I am, its where Tass and bughunter are. Its where the RPG is going to be taking place fomr now on.
Draconis is a small, out-of-the-way fringe sector. It is wayyy far away from most of civilization. Thats why the bugs chose it as a place to build up.
Why your guy would go there? Who knows. Thats up to you.
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Post by Deimos on Oct 8, 2004 20:08:19 GMT -5
ah, I know about the 'why'- I just needed the 'where' thank you very much
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Post by BugHunter on Oct 9, 2004 0:48:07 GMT -5
ah, so my guy thinks your guy is dead. Thats good to know. But i kinda dont get the rest of your story... I never remembered Cobra being like that in the past. I just remembered him being more like a Ghost from Starcraft with a big sword than anything. This concept of how he had a split personality is news to me...
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Post by Tassatul on Oct 9, 2004 18:14:37 GMT -5
I think he actually added it in later because this is our "super-unique" RPG. however it happened, its an interesting plot twist. And ive been working on that map of the BugHunting, it looks pretty cool, but im gonna go look through the archives a bit, and plot some points from the old rpgs, like where the Server and old pop-up empire was, for a bit of nostalgia.
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Post by BugHunter on Oct 9, 2004 19:42:47 GMT -5
"super unique" rpg huh... i always had the idea of it just being a simple bug hunt when i created it...sigh how times have changed....
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Post by Tassatul on Oct 9, 2004 22:55:29 GMT -5
hopefully for the better. . . change can be okay. . . Anywho, back on topic. This is the best sentence ever. I had to concentrate to figure out what you meant As for an actual answer, feel free to board the Tesseract. You could say you coated the outside of your ship with bug carcasses to make it look infested, and slip past our defences
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Post by BugHunter on Oct 10, 2004 0:07:18 GMT -5
woa woa, what was the idea? Why would my hunters let u board us?
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Post by Tassatul on Oct 10, 2004 13:00:41 GMT -5
No no, the good cobra is going to board the Tesseract, hes looking to get his sword back from the bad cobra, aka Praetorian.
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Post by BugHunter on Oct 10, 2004 19:09:13 GMT -5
oh ok... but if thats the case, my guys wouldn't run into him
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Post by Cobra5 on Oct 10, 2004 20:12:59 GMT -5
Yeah, but he's not gonna die. He'll meet up with you after the battle, one way or another Anywho, sorry about the confusing sentence When I don't re-read my own stuff, it makes no sence, and I don't normally re-read small stuff like that. Anywho... yeah, my original character wasn't anything like he was now. He was, as you put it, a terran ghost with a big sword But as the RPG grew a storyline, and the characters began to develop as well, I didn't want my character to be left out. For example, your 'hunters' have been introduced as an entire society, and Tassatul has been returned to the swarm, and Kal has become the new King... etc... So I introduced some of the things from the character Cobra was originally based off of.
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